USECASE
Upgrade Your Game Asset
Starting Point
The starting point is a base asset commonly found in game design, featuring simplified geometry optimized for the constraints of the industry.
The model currently relies on 2K textures, which appear noticeably blurred and lack well-defined detail.
This limits the overall visual quality and makes the asset unsuitable for close-up shots or cinematic use.
The objective is to enhance these textures and upscale them to a 16K resolution in order to achieve a significantly higher level of visual fidelity.
This process demonstrates how increasing texture resolution can dramatically improve the quality of real-time assets,
making them suitable for next-generation rendering, high-definition environments, and detailed close-up shots.
The SKAP Process
The goal is to demonstrate a significant uprez of maps on assets that would otherwise be considered obsolete or not usable for other purposes such as advertising, while coherently enhancing the consistency of these maps for future projects all without compromising the original features of characters or creatures that have skin-like micro details.
SKAP provides everyone with the opportunity to improve their assets effortlessly by following a few simple steps, ensuring that key prerequisites are met. For detailed information on these prerequisites, please refer to the guideline .
Once the maps are received, all that remains is to fine-tune them to achieve the best possible result.
Export
With SKAP, a standard Games Asset is transformed into a top-tier VFX asset. The process delivers ultra-fast turnaround times, making it significantly more cost-efficient than traditional workflows. The resulting assets are production-ready, with no bottlenecks or additional cleanup required.
With SKAP, it is now possible to export several types of advanced technical maps, including cavity, multichannel, and grayscale displacement maps. These maps provide more precise control over surface detail, depth, and micro-relief variations, resulting in higher visual fidelity and realism.
They can be used interactively within offline or real-time renderers, allowing fast adjustments to material parameters. This direct integration streamlines the production workflow and enables high-quality renders.
Create more. Faster.
The before-and-after comparisons clearly demonstrate the impact of SKAP’s new technology. All the original information is preserved, and it now becomes possible to achieve highly realistic close-up shots and renders with exceptional visual fidelity.
The quality of the input maps is no longer a limitation SKAP intelligently enhances and refines the data to deliver physically plausible skin surface details that remain consistent across all lighting conditions.
The entire process is powered by a proprietary in-house technology developed exclusively by our team a solution that is currently unique worldwide. Below is a before-and-after comparison on a flat surface, clearly revealing a significant increase in detail. Surface details and flow are fully preserved.
A Game-Ready asset
Now that SKAP has been applied to the model, we have a fully game-ready asset equipped with significantly enhanced 16K textures. The upgraded maps bring a much higher level of detail and visual fidelity, making the asset suitable for high-end production environments, close-up shots, and next-generation rendering pipelines.
Conclusion
SKAP was designed with the understanding that every project is different and that many game assets eventually become obsolete, no longer reflecting their full potential. With SKAP, it is now possible to upgrade existing assets in just a few clicks, giving new life and refresh look to assets that would otherwise require a complete reprocessing from start to finish.
By upgrading from 2K to 16K, textures reveal finer surface details, offering a level of precision that makes assets far more believable. This enhancement is particularly valuable for cinematic shots, VR experiences, and next-generation games, where immersion relies heavily on ultra-realistic visuals.
Of course, such an increase in resolution also introduces new challenges including memory management, performance optimization, and texture streaming which must be carefully balanced during production.
With SKAP,you define the new standard for your models updating textures effortlessly, without the need for large production teams or weeks of manual work.
GET STARTED
Get started with your own asset
Upload your OBJ and baseline maps and start your first SKAP project !